Castle Crashers Website

Red Knight

Picture
Requirements: Available at start.
Description: One of the four knights
Magic: Lightning Powers
Spell Y:Hurls a jolt of lightning in front of knight, press and hold (higher level - further distance); Shoots a ball of lightning at enemies
Spell B: Shoots a ball of lightning from knight
Spell A: Creates a burst of lightning under knight, propelling upward

Blue Knight

Picture
Requirements: Available at start.
Description: One of the four knights
Magic: Ice Powers
Spell Y: Calls down Ice Shards from the sky, freezing enemies (higher level - more shards); Jump - Calls down Ice Shards toward enemies
Spell B: Shoots a single Ice Shard from knight, freezing enemies
Spell A: Creates an Ice Fist under knight, propelling upward, freezing enemies

Green Knight

Picture
Requirements: Available at start.
Description: One of the four knights
Magic: Poison Powers
Spell Y: Hurls a burst of poison in front of knight, poisoning enemies (higher level - further distance); Jump - Shoots a ball of acid at enemies
Spell B: Shoots a single ball of acid from knight, poisoning enemies
Spell A: Creates burst of poison under knight, propelling upward, poisoning enemies

 Orange Knight

Picture
Requirements: Available at start.
Description: One of the four knights
Magic: Fire Powers
Spell Y: Hurls a wheel of fire in front of knight (higher level - further distance); Shoots a fireball at enemies
Spell B: Shoots a fireball from knight
Spell A: Creates a burst of fire under knight, propelling upward

Gray Knight

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Requirments: Defeat the Barbarian Boss
Description: The common knight of the "good" side.
Magic: Arrows and Bombs
Spell Y: Calls down arrows from the sky (higher level - more arrows); Jump - Throws a bomb at enemies
Spell B: Throws a bomb from knight
Spell A: Super jum

Barbarian

Picture
Requirements: Complete the King's Arena
Description: One of the more common enemies at the start.
Magic: Weapon Abilites
Spell Y: Calls down arrows, axes, and spears from the sky (higher level - more weapons); Jump - Throws an axe at enemies
Spell B: Throws an axe in front of Barbarian
Spell A: Super Jump

Thief

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Requirements: Complete the Theives' Arena
Description: The common archer enemy
Magic: Arrows and Daggers
Spell Y: Calls down arrows from the sky (higher level - more arrows); Jump - Throws a dagger at enemies
Spell B: Throws a dagger from theif
Spell A: Super Jump

 Alien Hominid

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Requirements: Earn at least one achievement in the full game of Alien Hominid HD.
Description: Alien Hominid makes his return but this time in medieval times.
Magic: Lasers
Spell Y: Fires a large burst of energy from the Alien's gun
Spell B: Fires a small burst of energy from the Alien's gun.
Spell A: Calls a tractor beam from the Alien's mother ship, propelling the Alien upward.

Periwinkle Knight

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Requirements: Complete the Volcanos' Arena
Description: The lightsaber weilding Conehead Knight. .
Magic: Arrows and Bombs
Spell Y: Calls down arrows from the sky (higher level - more arrows); Jump - Throws a bomb at enemies
Spell B: Throws a bomb from knight
Spell A: Super jump

Peasant

Picture
Requirements: Complete the Peasant' Arena
Description: The average Peasant in Castle Crashers
Magic: Arrows
Spell Y: Calls down arrows from the sky (higher level - more arrows)
Spell B: Throws a knife from the peasant
Spell A: Super jump

Eskimo

Picture
Requirements: Complete the Icy' Arena
Description: Blue hooded enemies found in the Ice levels.
Magic: Ice Powers
Spell Y: Calls down Ice Shards from the sky, freezing enemies (higher level - more shards); Jump - Calls down Ice Shards toward enemies
Spell B: Throws a snowball from the eskimo
Spell A: Super jump

Gear Knight

Picture
Requirements: Complete the game using the blue knight
Description: Made out of metal, they will stop at nothing to prevent you from getting the golden telescope.
Magic: Saws
Spell Y: Sends saws on ground away from Knight (higher level - more saws); Jump - Throws a saw at enemies

Spell B: Throws a saw from knight
Spell A: Creates a burst of smoke under knight, propelling upward.

Royal Guard

Picture
Requirements: Complete the game using the green knight
Description: Using a devastating arrow attack, and a flurry of bombs the Royal Guard is very similar to a giant enemy crab that is based on Japanese history? Wha?
Magic: Arrows and Bombs
Spell Y: Calls down arrows from the sky (higher level - more arrows); Jump - Throws a bomb at enemies
Spell B: Throws bomb from guard
Spell A: Super jump

Fire Demon

Picture
Requirements: Complete the game using the orange knight
Description: These big grinned baddies resist magic and some knockbacks.
Magic: Volcanic Powers
Spell Y: Causes an eruption of lava in front of knight. (higher level - more eruptions)

Spell B: Shoots a ball of lava from the demon
Spell A: Super Jump

Skeleton

Picture
Requirements: Complete the game using the red knight
Description: They thirst for blood, despite having no digestive organs.
Magic: Dark Powers
Spell Y: Causes an eruption of dark power in front of knight. (higher level - more eruptions).

Spell B: Shoots a ball of dark power from the skeleton
Spell A: Creates eruption of dark power under the knight

Black Knight

Picture
Requirements: Complete the game using the gray knight
Description: These Black Knights hit like trains and are black.
Magic: Arrows and Knives
Spell Y: Arrows rain down from the sky to in front of the character in sets of three.

Spell B: A spinning thin curved knife used as a magic projectile.
Spell A: Jump with a black smoke effect that damages overlapped enemies.

BeeKeeper

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Requirements: Complete the game using the Barbarian
Description: They keep bees, and strangely, Baseball bats.
Magic: Bee Powers
Spell Y: Beekeeper rains bees on his enemies from the sky. (Amount of bees increase with level, bees do not track, bees act as if they were arrows.)
Spell B: Beekeeper hurls a bee away from himself.


Druidic Knight

Picture
Requirments: Complete the game using the thief
Description: Inhabitants of the swamp areas
Magic: Nature Powers
Spell Y: Vines creep forward from the knight. (Range increases with levels.) Jump - While jumping the Forest Knight hurls a knife diagonally and downwards away from his self

Spell B: The Forest Knight hurls a knife away from himself
Spell A: Forest Knight uses vines to propel high into the air

Civilian

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Requirements: Complete the game using the peasant
Description: The Townspeople are loyal to the King.
Magic: Arrows and Knives
Spell Y: Arrows rain down from the sky to in front of the character in sets of three

Spell B: A spinning straight knife used as a magic projectile
Spell A: Leaps up with a dust effect that damages overlapped enemies.

Brute

Picture
Requirements: Complete the game using the eskimo
Description: A powerful knight wielding Nature Powers, only seen in beefy mode throughout Castle Crashers.
Magic: Nature Powers
Spell Y: Summons a flurry of vines from the ground in front of the knight. (higher level - more vines).

Spell B: Shoots a single acorn from the knight
Spell A: Creates a spring of vines under the knight, launching the knight upwards.

Fencer

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Requirements: Complete the game using the gear knight
Description: Using their mastery of Fencing they try to stop you from completing your prime adjective,for the king, in the Industrial Level.
Magic: Saws
Spell Y: Sends saws on ground away from Knight (higher level - more saws); Jump - Throws a saw at enemies

Spell B: Throws a saw from fencer
Spell A: Creates a burst of smoke under knight, propelling upward.

Saracen

Picture
Requirements: Complete the game using the royal guard
Description: Upon your descent into the Desert, these men will try rob you of your life, IMBECILES!!!
Magic: Wind Powers
Spell Y: Saracen creates a vortex of wind, kicking up sand, around himself that propel/damages attackers around him. (Time that the vortex continues is increased by level.) Jump - Starts his vortex in the air
Spell B: Saracen creates a large gust of wind and sand that blows enemies up and damages them at the same time.
Spell A: Saracen jumps high into the air leaving behind a large puff of smoke.

Ninja Pirate

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Requirements: Complete the game using the fire demon knight
Description: Ninjas and Pirates have always been a split choice, but these combine the two.
Magic: Ninpo & Shurikens
Spell Y: A puff of purple smoke appears in front of you, knocking enemies over.
Spell B: Ninja shoots a Shuriken from his bow.
Spell A: The Ninja jumps high into the air, leaving a puff of smoke behind. (Not odd for a ninja.)

Bear Shaman

Picture
Requirements: Complete the game using the skeleton knight
Description: These Bears worship the gigantic Catfish, and live as a tribe.
Magic: Wind Powers
Spell Y: Creates a vortex of wind around himself that propel/damages attackers around him. (Time that the vortex continues is increased by level.) Jump- Shoots a condensed ball of wind downward

Spell B: Shoots a condensed ball of wind
Spell A: Jumps high into the air with a gust of wind.

Necromancer

Picture
Requirements: Download the Necromancer from the xbox live marketplace
Description: A Voodoo knight who has the power to re-animate the dead.
Magic: Necromatic Powers
Spell Y: Skeletal hands pop out of the ground in front of you, doing 1 hit. Each upgrade adds an extra hand segment, up to 7 segments.

Spell B: Sends a Skeleton running across the screen in a straight line. Explodes on contact with enemies/the edge of the screen.
Spell A: Jump using a cloud of black smoke, damages overlapping foes.

The King

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Requirements: Download the king pack at xbox live marketplace
Description: Helping you on your quest, after cowering away whilst his daughters were kidnapped.
Magic: Healing Powers
Spell Y: Shoots a ball of light that will arc around and heal anyone by it.

Spell B: Throws a colorful dagger from the King
Spell A: Jumps upward with a puff of white smoke.

Wizard Mage

Picture
Requirements: Download the Necromancer Pack at the xbox live marketplace
Description: One of the final bosses offsprings, These Mages are almost fully resistant to magic.
Magic: Dark Powers
Spell Y: Dark energy bursts up from the ground in front of you
Spell B: Shoots a dark projectile
Spell A: Jumps with dark magic boost, and does damage to overlapped enemies

Unmasked Gray Knight

Picture
Requirements: Download the Kings Pack from the xbox live marketplace
Description: He is grey. He is unmasked. He is heroic!
Magic: Arrows
Spell Y: Volley of arrows fall in front of the knight.

Spell B: Shoots arrows in front of him
Spell A: Leaps up with a dust effect that damages overlapped enemies.